I really hope you like jKit as much as I do, because at the end of the day we can all benefit from the knowledge and experiences of each others, getting this baby somewhere not even I imagine right now. And now we’re here, with a really feature rich UI toolkit that meets our needs and gets better almost every day, mainly because we actually use it and hopefully because of the input you can give is for perfecting it more and more. It would meen for us that we could add this toolkit together with jQuery onto all our new client projects and easily have all the features we needed in 95% of all cases, with the benefit, that the API was easy to use and consistent. With only about 1k per command, the plugin could add quite a lot of useful features without getting to big in size. But only after implementing the first few features, I started to see the real potential for this toolkit. After developing almost two dozen jQuery plugins over the past years, some for myself and some for client projects at the company I work (deep AG), it was time to create something bigger and better, especially as we needed a frontend library at our company that was easy to use for our publishers and had the features we needed. Thanks Fredi for releasing it under an MIT license! Rock on! Anyhow, there is a lot more to it so have a look at the awesome examples and see if you it fits your needs for the next prototype you decide to build. Some of the many things that the toolkit allows for includes: a carousel, tooltips, form validation, zooming interactions on images, list cycling for styling, auto scrolling, etc, etc, etc. :) The toolkit contains quite a few widgets, interactions and behaviors that help to enhance the UI while at the same time lowering the programming barrier to entry. JKit is a new toolkit for jQuery, built by Fredi Bach from Switzerland, that I think has much to offer for those with HTML prototyping needs (the way prototyping is ought to be done I believe). The basic idea is that you only need a few simple building blocks like images, animation and events to build and test complex interactions. It’s pretty far from how it will be actually implemented if you prototype for nativeįramer tries to solve some of these problems by providing a very lightweight framework modeled after larger application frameworks.It’s not always performant, especially on mobile.It can be hard to get the pixel perfect control you want.It can get pretty complicated mixing all the different technologies.But while html/js/css/jquery gets a lot done it has some downsides: Many people already prototype in the browser. So if performance matters to you and you’re up for some transition prototyping fun, why not give this opensource tool a try. I haven’t tried it on a mobile device yet, but in Chrome at least (doesn’t work in the Firefox browser), the transition and animations do look pretty smooth as the author claims to rely on the GPU directly. More concretely, it’s a lightweight Javacript based framework for creating and prototyping complex interactions (with animations) on various mobile devices. Framer ( github) is a modern prototyping tool.
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